isabelle up smash

It can be blocked or dodged, but if she misses, the line lands on the ground. (i.e. Mobile-friendly Frame Data for Isabelle in Super Smash Bros. Then, you need to win a battle against the character to unlock it. Isabelle is largely a mixed bag that utilizes various attacks that belies her rather peaceful nature. Isabelle is the mayor's highly capable secretary from the … Isabelle is vulnerable for ~1.2 seconds when planting Lloid trap. You can unlock this fighter in 3 different ways. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} Damage by direction of throw (at point blank) (±.5%), Long fishing line [Very slow, ~1.0] [Very far, 6.0]. Firstly, I haven’t seen a character this overwhelmingly adorable since Baby Groot. Stay behind the Lloid and just keep on using that Fair until they learn to get around it. Up Smash: 16.9 % (23.5 %) Take caution as Isabelle brings out a stop sign that shoots up from the ground. There are several characters who are fast enough to Dash over the Lloid trap, ignite it, and not get caught. Be careful, though, because if you leave your fishing pole out too long you won't be able to recover. Planting the Lloid when you have time is a very good strategy. For edge-guarding, sometimes I'll sit and just hang my fishing pole over the edge. What about them? If you already have an item Pocketed and try to Grab another item, it will not work. She really doesn’t have a “bad” move in the bunch. At release point, can't hit opponents on the ground that are less than ~1.3. Down Smash: 15.6 % (16.8 %) Isabelle uses her pail of water to attack in a …  As one of those so-called "creative types" Jake obsesses over art in any medium, whether it's video games, cartoons, or anime. Thanks for reading! Side Smash: 20.6 % (28.5 %) Party time! Her up-smash is probably the most unique; the closest comparison would be that it is similar to Palutena’s. All Details. Isabelle whips out a party popper and opens it up to damage enemies. Welcome! If you hit the opponent slightly after the turnips have been pulled out you will deal [6.0%] and much less launch power will be dealt. I believe that Uair/Nair provides the most damage and launch. ; Adventure Mode: Isabelle … Ultimate. If a stationary item intercepts the fishing bobber, Isabelle will immediately reel in the line and the item will be in your hand. She is a technical fighter that acts very similar to the Villager, as she is the Mayor's assistant in Animal Crossing: New Leaf.. Down Smash Isabelle drops a stack of papers that scatter everywhere when hitting the ground. Honestly, the specials are where her tools come out to play. This article or section may require competitive expertise. In terms of stats, Isabelle is a r… Do you by any chance belong to the Isacord btw? Mobile-friendly Frame Data for Isabelle in Super Smash Bros. Her up and neutral specials are the same as Villager’s with minor aesthetic differences, but her side special is where she truly shines. Isabelle is vulnerable for ~.75 seconds when releasing Lloid trap. You're not logged in, you must Login to your account to post a comment. Ultimately, Isabelle isn’t some powerhouse fighter that KOs in a single blow, nor is she some speedy combo queen. Series: Super Smash Bros. Release Date: Jul 26, 2019. Forward Tilt (F-tilt) [10.8%] - Swings an umbrella forward [Quick] [Average], Backward Tilt (B-tilt) [10.8%] - Swings an umbrella backward [Quick] [Average], Up Tilt (U-tilt) [9.6%] - Swings a broom overhead [Quick] [Very Close]. Please read the rules before submitting content. Using your Dash-Fair combo is super effective! Isabelle is almost an echo fighter of Villager; both of their play styles are radically different from that of most of the other characters. So you can see why it is so strong. 1 Tips. "[time t in seconds]" is calculated from the moment you attack to the moment the damage is dealt, [time t in seconds] is ± 0.2 seconds unless otherwise stated. Come here to find and post for your love of Isabelle, tips and tricks, fun details, and more. 5.8 Rating. We’ve got super-tier arguably overpowered characters, mid-tier juggernauts, and now high-tier annoyances with the fluffy devil called Isabelle. Down Tilt (D-tilt) [15.6%] - Plucks grass [Quick] [Average], Dash Attack (Dash) [Varies] - Trips and drops a pot [Slow] [Far], The pot will sometimes bounce, but if it does bounce it will not do damage if it hits a player. You must keep pressing your Special button (kicking) to maximize your Recovery height. If an opponent walks over it they will be caught on the Lloid trap and fly up with it, being launched at explosion point. She also has a twin brother named Digby. Her moveset in general shares many moves with Villager, though she is not categorized as an Echo Fighter… Non-italicized words are "true" combos, which are displayed as "Combo" in training. ._1EPynDYoibfs7nDggdH7Gq{margin-bottom:8px;position:relative}._1EPynDYoibfs7nDggdH7Gq._3-0c12FCnHoLz34dQVveax{max-height:63px;overflow:hidden}._1zPvgKHteTOub9dKkvrOl4{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word}._1dp4_svQVkkuV143AIEKsf{-ms-flex-align:baseline;align-items:baseline;background-color:var(--newCommunityTheme-body);bottom:-2px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap;padding-left:2px;position:absolute;right:-8px}._5VBcBVybCfosCzMJlXzC3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;color:var(--newCommunityTheme-bodyText)}._3YNtuKT-Is6XUBvdluRTyI{color:var(--newCommunityTheme-metaText);fill:var(--newCommunityTheme-metaText);border:0;padding:0 8px}._3YNtuKT-Is6XUBvdluRTyI:active,._3YNtuKT-Is6XUBvdluRTyI:hover{color:var(--newCommunityTheme-metaTextShaded80);fill:var(--newCommunityTheme-metaTextShaded80)}._3YNtuKT-Is6XUBvdluRTyI:disabled,._3YNtuKT-Is6XUBvdluRTyI[data-disabled],._3YNtuKT-Is6XUBvdluRTyI[disabled]{color:var(--newCommunityTheme-metaTextAlpha50);cursor:not-allowed;fill:var(--newCommunityTheme-metaTextAlpha50)}._2ZTVnRPqdyKo1dA7Q7i4EL{transition:all .1s linear 0s}.k51Bu_pyEfHQF6AAhaKfS{transition:none}._2qi_L6gKnhyJ0ZxPmwbDFK{transition:all .1s linear 0s;display:block;background-color:var(--newCommunityTheme-field);border-radius:4px;padding:8px;margin-bottom:12px;margin-top:8px;border:1px solid var(--newCommunityTheme-canvas);cursor:pointer}._2qi_L6gKnhyJ0ZxPmwbDFK:focus{outline:none}._2qi_L6gKnhyJ0ZxPmwbDFK:hover{border:1px solid var(--newCommunityTheme-button)}._2qi_L6gKnhyJ0ZxPmwbDFK._3GG6tRGPPJiejLqt2AZfh4{transition:none;border:1px solid var(--newCommunityTheme-button)}.IzSmZckfdQu5YP9qCsdWO{cursor:pointer;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO ._1EPynDYoibfs7nDggdH7Gq{border:1px solid transparent;border-radius:4px;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO:hover ._1EPynDYoibfs7nDggdH7Gq{border:1px solid var(--newCommunityTheme-button);padding:4px}._1YvJWALkJ8iKZxUU53TeNO{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7{display:-ms-flexbox;display:flex}._3adDzm8E3q64yWtEcs5XU7 ._3jyKpErOrdUDMh0RFq5V6f{-ms-flex:100%;flex:100%}._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v,._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v{color:var(--newCommunityTheme-button);margin-right:8px;color:var(--newCommunityTheme-errorText)}._3zTJ9t4vNwm1NrIaZ35NS6{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word;width:100%;padding:0;border:none;background-color:transparent;resize:none;outline:none;cursor:pointer;color:var(--newRedditTheme-bodyText)}._2JIiUcAdp9rIhjEbIjcuQ-{resize:none;cursor:auto}._2I2LpaEhGCzQ9inJMwliNO{display:inline-block}._2I2LpaEhGCzQ9inJMwliNO,._42Nh7O6pFcqnA6OZd3bOK{margin-left:4px;vertical-align:middle}._42Nh7O6pFcqnA6OZd3bOK{fill:var(--newCommunityTheme-button);height:16px;width:16px;margin-bottom:2px} Ultimate. Isabelle and Villager are Super Smash Bros. Ultimate’s two Animal Crossing representatives. Pichu), Final Smash [54.5%] - Dream Town Hall [Very slow, 5.5] [Average, 3], Isabelle jumps twice and then expresses the Pride emotion, She waves at the flying gyroid and smiles at the camera, Waves happily with her hands and then poses with her arms stretched and a smile, Grab, Pummel a few times, down throw, Fair, Fair, (Jump) Fair. Captain Falcon: Side Special: ... Isabelle: Up Tilt Attack: Reduced vulnerability. In addition, they tend to linger - meaning that even after the attack is over; it can still do damage. Isabelle is a bag of tricks type character with utilizing seemingly weak attacks to gain the edge on her opponents. Isabelle’s smashes are decently strong but a bit short ranged. When Villager presses the Special Move button, he will reach out in front of him. Her up-smash is probably the most unique; the closest comparison would be that it is similar to Palutena’s. Using a Fair attack is very important. Isabelle is one of the few newcomers to join the fight in Smash on Switch. 2v2s can get quite messy, so people won't be paying attention to the platform that much. Isabelle was a character for Smash that came out of left field, no one expected her. Then, play around the Lloid, so just in case you mess up or they mess up, they'll be hit and it'll buy you time to recover and think. Things you can't Pocket: PK Freeze, Din's Fire, and possibly other things. Writer, Illustrator, Graphic Designer, and "geek culture" aficionado. Remember, if you didn’t know any of the terms in this article, check here. Thanks for this! Your SSpecial is very useful, too. This move has a special kind of vacuum hitbox that will literally "suck" the nearby item, meaning the Villager doesn… You can control whether you want to go right or left. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;padding:0;width:100%}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}.isInButtons2020 ._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}.isInButtons2020 ._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;font-weight:700;letter-spacing:unset;line-height:16px;text-transform:unset}._1ra1vBLrjtHjhYDZ_gOy8F{--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed} Isabelle's up special has her sitting on a flying swing attached to a pair of bunny-ear balloons. 7 Rating. Ultimate " and click the top one! The SNES Encyclopedia review | A perfect coffee table book (that also covers Virtual Boy! Unfortunately, characters like Toon Link are short, so it's hard to land a Fair on them. Pummel (N-attack while the opponent is Grabbed) [Varies] - Slightly tugs on the opponent [Varies] [N/A], Damage (In order from 1st Pummel to 5th): 1.5%, 1.6%, 1.5%, 1.6%, 1.6% [Total: 7.8%], After 5th Pummel the opponent is released, you can't throw them. super-tier arguably overpowered characters. 2.4k :), Wow, this is some crazy moon language to me, but well done sir. When in doubt and stuck in a tight situation (meaning your opponent is literally on you), use your Nair. The midpoint is ~.2 above the release/endpoint. ), 5 things the Breath of the Wild sequel can learn from Age of Calamity, Pokémon Theory: Zacian and Zamazenta’s secret history in Unova, PHOGS! But he is actually one of the best, though I tried to spread out my picks among the tiers at least a little bit. Taunts . Isabelle: Up Smash Attack: Increased attack speed. Gaming is one of his biggest passions, and an industry he takes seriously. When I'm aggressive, I Dash, Fair, Grab, and SSpecial a lot. Super Smash Bros. 2. If you walk over any part of the fishing line and Isabelle presses a button, you’ve been caught. You must keep pressing your Special button (kicking) to maximize your Recovery height. Super Smash Bros. Lloid takes ~1.75 seconds from release to the explosion point. Italicized words under "Combos!" This will not work if Villager already has an item in his pocket. There's also a spreadsheet if you scroll down and click the "HERE" hyperlink. Have you played against a “good” Isabelle yet? Ultimate". If someone delivers a strong attack on your balloons, they will both pop and you will fall. :(. Swings in a circle-like fashion, so the farthest point of damage dealt, measured vertically, is straight above her. Isabelle is a newcomer in Super Smash Bros. You can discuss this issue on the talk page or edit this page to improve it. votes — Total number of votes this match-up has received. Isabelle is a sugary-sweet character from the absurdly positive setting of Animal Crossing. Down Aerial Isabelle pulls out a turnip and swings it down. This subreddit is for discussing Super Smash Bros. Great addition to the game. Between the two of them, Isabelle has definitely seen more action in amiibo tournaments. When this happens, I usually play a more aggressive game. (Try to Dash-Fair combo). Press question mark to learn the rest of the keyboard shortcuts. Ultimate. If you Dash or walk and then SSpecial you will throw short. Kicking too slow does not affect the right and left movement. In general, I suggest being able to play with range and to play with close ranged attacks. After using NSpecial, whether you successfully Pocket or not, you can't move for ~0.5 seconds. Ganondorf - 6.0 ... Tot. Ultimate is available to download now, and it brings a new fighter and many changes to already playable characters.. Ultimate has released its 8.0 patch, bringing Arms character Min Min to the game alongside several new features and Mii Fighter costumes. Using your SSpecial always makes some time and clears the battlefield to help organize your thoughts. Once summoned, she tosses fruit at the player who summoned her, which heal them upon contact. Second DSpecial will release the Lloid trap [Average] [Very far, measuring the Lloid's projection]. It’s all about the fishing rod! You should learn to play both aggressive and passive playing styles so you can adapt to your opponent. Ultimate, and it is quite simple indeed. She is the definition of an annoying character, and she truly needs a technical hand in order to perform her best. If you like playing with the Lloid, I would plant it whenever you have time, whether at the edge of the map or in the middle. Ground Attacks; Aerial Attacks; Special Attacks ... Up Smash 9/14 45 -- Isabelle will not suffer hitlag from this attack, improving combo potential. If you wait shorter than 3 seconds before Recovering again or you are hit while Recovering, you will Recover with 1 balloon which ranges from ~[3-7]. If you have a Lloid planted, most opponents will try to jump over it to get to you. Isabelle consists of very close ranged attacks and some very far ranged attacks. The throws are powerful and it’s probably the best area denial move in the game. You must wait for ~10 seconds to Recover at max range. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.8fe90067a922ef36d4b6.css.map*/Explosion radius is ~1.5. Increased the speed of the grab detection. Ledge Isabelle climbs up and trips, but rams into foe on her way down. 1. Jake B is an avid art lover based in San Francisco, California who has been hooked on video games and animation since he was just a wee lad. The secretary makes an appearance as an Assist Trophy, replacing Mr. Resetti as the sole Animal Crossing series Assist Trophy. Press J to jump to the feed. All of Isabelle’s moves are made to look quaint, charming, and adorable. Nintendo Animal Crossing: Happy Home Designer + amiibo Isabelle - video games (Nintendo 3DS, Simulation, Nintendo, 02/10/2015, K-A (Kids to Adults), Basic) 4.4 out of 5 … OR, you can go on the side of the opponent closer to the edge of the screen and try to SSpecial them (as they recover) and throw them outwards. Forward Smash (F-smash) [Varies] - Explodes a party popper forward [Very close] [Varies], Damage when immediately released [20.6%] [Average], Damage when completely charged [28.5%] [Very slow], Backward Smash (F-smash) [Varies] - Explodes a party popper backward [Very close] [Varies], Up Smash (U-smash) [Varies] - Blows a whistle and a sign emerges from the platform in front [Very close, horizontally and vertically] [Varies], Damage when immediately released [16.8%] [Average], If you are far enough, the U-smash will do [14.4%], Damage when completely charged [23.5%] [Very slow], Down Smash (D-smash) [Varies] - Spills a water bucket around her, spilling forward and then backward [Close] [Varies, Damage when immediately released and forward [12.0%] [Slow], Damage when immediately released and backward [9.6%] [Slow], Damage when completely charged and forward [16.8%] [Very slow], Damage when completely charged and backward [13.4%] [Very slow], Neutral Aerial (Nair) [10.2%] - Spins around with pom-poms [Average] [Average], Forward Aerial (Fair) [2.5%] - Shoots a slingshot forward [Average] [Very far]. Tiers > SSBU > Isabelle Isabelle's Super Smash Bros. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{height:24px;vertical-align:middle;width:24px}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} Her amiibo is great and features her positive upbeat attitude with her walk and stance. If it's an item, you must press the Attack button to use it. She can be forgetful sometimes, but you can always count on her for information about the town, and she's happy to cheer you on in all your mayor-ly duties. If you SSpecial and then reel in and then immediately SSpecial again you will throw short. No units for [range], so numbers like "~1.3" or ".5" are the range of something, [range r] is ± 0.2 unless otherwise stated, [% Damage] is ± 0.2% unless otherwise stated, Neutral Attack (N-attack) [2.4%] - Swings a toy hammer in front of her [Very quick, 1.2] [Very close]. So when a character that “happy-go-lucky” unforgivingly tears you a new one, it’s that much more infuriating. With her forward- and back-air, she pecks you with a slingshot, much like Villager does. 1 Tips. Up Special (Recovery) [0.0%] - Isabelle sits in a balloon swing and kicks it to go higher (2 balloons) [Very slow, ~4] [Very far, 17] Repeatedly press the Special button for Isabelle to kick, allowing her to go higher. ._1x9diBHPBP-hL1JiwUwJ5J{font-size:14px;font-weight:500;line-height:18px;color:#ff585b;padding-left:3px;padding-right:24px}._2B0OHMLKb9TXNdd9g5Ere-,._1xKxnscCn2PjBiXhorZef4{height:16px;padding-right:4px;vertical-align:top}._1LLqoNXrOsaIkMtOuTBmO5{height:20px;padding-right:8px;vertical-align:bottom}.QB2Yrr8uihZVRhvwrKuMS{height:18px;padding-right:8px;vertical-align:top}._3w_KK8BUvCMkCPWZVsZQn0{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-actionIcon)}._3w_KK8BUvCMkCPWZVsZQn0 ._1LLqoNXrOsaIkMtOuTBmO5,._3w_KK8BUvCMkCPWZVsZQn0 ._2B0OHMLKb9TXNdd9g5Ere-,._3w_KK8BUvCMkCPWZVsZQn0 ._1xKxnscCn2PjBiXhorZef4,._3w_KK8BUvCMkCPWZVsZQn0 .QB2Yrr8uihZVRhvwrKuMS{fill:var(--newCommunityTheme-actionIcon)}

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